Mar 1, 2022
Put your pens down everyone and check out the newest podcast episode. I am joined by legendary graphic designer Cory Schmitz, who is best known for his work on logos such as Oculus, Valorant, Ghost of Tsushima, Sable, Control, and Analogue. We talk about his design process, his love for Columbo, what makes a great logo and Risograph. Furthermore, we dig deeper into the Papyrus font in Avatar, changing logos, what makes a great cinema and his love for shooting photos on film.
Time – Topic Discussed:
0:00 - Intro
02:06 - Guest topic: Columbo
06:17 - Guest topic: e-Ink Tablet
09:46 - What does a graphic designer do?
14:00 - Separating projects
18:29 - Emergency note taking
19:17 - Last minute logo
20:55 - Plotter Notebooks
24:47 - Getting excited when logos get revealed
25:38 - Changing logos
26:44 - One-time logo
29:17 - Explaining a logo
37:11 - Commercials
39:46 - Using Papyrus in Avatar: Frontiers of Pandora
41:51 - The Bleeding Cowboy font
43:09 - Risograph
46:38 - Using film rolls
50:12 - What companies should avoid doing
51:51 - Aspects he wishes people would know more about
53:10 - Making his own video game
54:45 - Designing a Famicase
58:10 - “Visiting” Kojima Productions
59:40 - Working previous jobs
01:02:49 - His favorite cinema
01:05:27 - Designing a logo for a podcast
01:08:48 - Outro
Things mentioned on the show:
Millimeter Milligram Notebooks
Sign of the Cancer by Juraj Herz
World Without Sun by Jacques-Yves Cousteau
Social Media:
Cory Schmitz
Cory Schmitz on Twitter (@CorySchmitz)
Cory Schmitz on Instagram (@coryschmitz)
Cory Schmitz’s Homepage
YOU ME AND THE INDUSTRY
YOU ME AND THE INDUSTRY on Twitter (@youmeindustry)
Dorian on Twitter (@DorianChou)
YOU ME AND THE INDUSTRY on Instagram (@youmeindustry)
Dorian on Instagram (@dorian.chou)
YOU ME AND THE INDUSTRY on Facebook (youmeindustry)
Intro/Outro by FreshMcZone
Artwork by Thomas Martin (Instagram: @thomas.martin.martin)